Omari
No degree. No pedigree. I learned everything the hard way — and now I build things most teams need five people for. Games on Steam. Websites in production. Communities that stick around. Design, code, narrative, art direction, deployment, support. All of it. All me.
The new wave of AI didn't replace me — it closed every gap I had left. No more imposter syndrome. I can do what any of them can do now, and I've got the shipped work to prove it.
A systemic gothic tragedy about entropy, inheritance, and the literal weight of history. You are the Ancestor — the collective memory of a bloodline — guiding a dynasty through 100 generations as choices cascade, traits mutate, and history accumulates as physical weight on everything that follows. Every system feeds every other.
A formation autobattler roguelite with tarot cosmology, gothic ritual presentation, and post-battle divination. Built everything: engine, game design, 28 authored encounters, 20 Major Arcana characters with unique abilities, narrative systems, custom shaders, a marketing site with AI-generated shareable readings, and the Steam pipeline.
Wellness Protocol
Satirical autobattler where wellness routines become combat mechanics. Built as a rapid SvelteKit prototype.
Play →Gridfire
Elemental match-3 grid with wave-based enemies, boss fights, perks, and a reactive soundtrack. Pure browser game, no install.
Play →Dragoncut Killer
Samurai-styled cutting game. Timing, judgment, and level progression. Footsteps, heartbeats, blood particles. Small and sharp.
Play →oathofbattle.com
AI-powered shareable run readings. Players post their game results and receive literary tarot interpretations. API, KV persistence, rate limiting, gothic design system.
adarkfable
Built the identity from scratch. Name, visual language, Discord, community voice. Managing players through development and turning feedback into shipped features.
I'm not waiting for permission anymore. If you need someone who builds, ships, and stays — let's talk.